This is the
introduction page of the Coalition Clan website. Here you will find a detailed
description of the Coalition so that you may decide if you wish to join us.
Let's get started!
The creation of the Coalition
The Coalition was
created on January 25 2005 by Yak-9, Cid and Necrolord. Initially the clan
played on Bobways WOS mod server, but since then we've expanded to the
Unexplored Systems server. After getting set up on both servers, the Coalition
immediately became the most powerful clan and earned the respect and friendship
of admins, players and other clans. There are however those who wish to oppose
us, but they are deal with quickly.
Being part of the Coalition
Upon joining the
Coalition, a player can request a starting loan. The amount that the player
receives is deducted from his credits (see the forum for details). The credits
are one of the factors that count towards promotions. In order to increase the
credits, a player must donate cash in-game to the clan treasury. To do this
simply state that you wish to make a donation to any of the High Command staff.
The amount you donate will be added to your forum credits. The other factors
that count towards getting a promotion are activity, skills, cooperation with
other team members, following rules, number of merits/demerits etc. A member of
the Coalition High Command has authority to promote or demote any member, but
the clan leader (Yak-9) has the final say. Also, the rank at which a new member
starts is decided by the High Command according to the above standards.
The ranks are
directly linked to the ships that members may use in-game. So for example, low
ranking players must use the fighters that their unit uses. However, all members
may have an untagged character with which they are free to do as they please.
Let it be noted though, that any member who breaks server rules and/or gets
banned weather tagged or not, will be kicked from the clan. Following Server and
clan rules is a must for all players.
One of the
advantages of being a member of the Coalition is that every two weeks there is a
clan-wide election for Clan Leader and the other administrative positions. In
turn, the clan leader appoints the Command Staff for each unit. This however may
change at any time, since these rules are still being written.
Joining a Unit
When a player
joins the Coalition he must decide which unit he wishes to be in. These Units
are:
Coalition Naval Forces
Tag: [CNF]
The Naval Forces are led by the Admiral
and are a great power both in space and on planets. When in Oceania (the WOS mod
server) players can pilot a wide range of ships, from small speedboats to
massive Battleships (depending on ranks). The huge ocean of this planet offers
lots of ways to gain money and many enemies to fight. When is space, members of
the Navy must help protect the Coalition home planet and fight off enemy clans.
Again, depending on the player's rank he will have access to the corresponding
ships. So for example, in order to be able to fly a Battleship the player must
be a Vice Admiral.
Coalition Air Forces
Tag: [CAF]
The
Air Forces, led by the General, are the backbone of the Coalition's Oceania
Military. With plenty of planes to fly and a huge map to explore, pilots have
lots of ways to earn a living and prove their worth to the clan. The Air Force
does not have a corresponding Space Unit, so pilots who wish to explore space
are enlisted to the navy and put under the command of the Admiral(s). To
distinguish them from the Navy pilots, Air force pilots can enlist in the
Coalition Space Force, which is still led by the Admiral(s) but helps avoid
confusion.
Coalition Space Forces
Tag: [CSF]
The
Coalition Space Force is essentially the same as the Coalition Naval Force in
space, but the tag [CSF] is usually used by Air Force pilots who wish to
distinguish themselves from Navy pilots. A member of the Navy may still choose
to use the [CSF] tag as it makes little difference. Both Naval Forces and Space
Forces are led by the Admiral(s).
Coalition Economy
Tag: [CE]
The
Coalition Economy is available to all Coalition members. With Coalition economy
characters, players are restricted to trading. The goal of the Coalition Economy
is to make cash for clan. A good idea is for new players to make a [CE]
character with which they can make money intended for donation to the treasury.
This is a quick and easy way to help the clan and increase your chances of being
promoted. [CE] characters fly mainly freighter ships.
Red Guard
Tag: [CSF-RG]
The
ultimate fighting unit. Members of the red guard are issued cash and are
expected to attack KOS enemies whenever they can find them. Only fighters who
have shown great valour in combat are enlisted.
Coalition Space Ship
Tag: [CSS]
This
is only usable by members who are authorised to use battleships. If needed they
will receive funding from the Coalition Treasury.
Depending on the unit a player chooses he will have access to different ships
and be led by a different member of the commanding staff. A player cannot be in
both the CNF and CAF. Players must choose one or the other. Later on a player
may request a transfer, but it is up to the corresponding unit leader weather
you the request will be accepted.
Playing the game!
In-game, clan members are required to follow rules and respect other players.
Members will receive a demerit (see forum) for breaking Coalition Law or a merit
for showing bravery in a battle or for outstanding accomplishments. The most
important thing though is to follow orders given by Unit Leaders or High Command
Staff. Disrespect is not treated kindly and will not help you get higher up in
ranks. Also, higher ranking members do not have authority over lower ranking
ones. They should help the lower ranking members and pass on any knowledge or
skills through training. Doing this will help gain higher ranks.
On
the servers that the Coalition plays, there are both friendly and hostile clans.
Status with each clan is posted on the forum and in the news section of the site
if it happened recently. There are 5 possible statuses:
Allied : An allied clan is a great friend of the Coalition. Members of both
clans should feel like clan-mates with each other, and are encouraged to help
them out in times of need.
Friendly: A friendly clan is not as close as an allied one, but still you
are encouraged to help a member of a friendly clan if the need should arise.
Neutral : These clans are neither friendly or hostile. The status of neutural
can vary depending on the situation, but you should never attack a member of
these clans unless fired upon first. If you are attacked by a member(s) of a
neutral clan you should immediately report it to the Coalition High Command so
they may asses the situation.
Hostile : Clan members are advised to avoid contact with hostile clans, but
if in a tight spot you shouldn't hesitate to attack.
KOS: This stands for Kill On Sight. Clans with this status are mortal
enemies of the Coalition and should be hunted down and killed. Our members are
encouraged to kill members of these clans as bravery in these battles is
rewarded with merits and occasionally with a cash prize.
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